![]() ![]() Thank you so much! I always wanted to create a cinematic, and this was my chance to push my limits and see what I could achieve. After taking my first term and learning the basics of Unreal Engine, I saw the influence that Real-Time and Virtual Production is having on how to produce games, films, and events, so I immediately felt attracted to take this new amazing path! Your short cinematic in Unreal Engine, The Frozen Lands is epic! What was your inspiration? Photography, cinema, and video games have been my hobbies since my childhood, so I finally decided to change my career direction and start my studies at CG Spectrum. For ten years, I’ve done many festivals and live music events until the Covid restrictions changed my reality. Hello! My journey started in the music events industry. Tell us a bit about your journey and how you came to study the Real-Time 3D Technical Art & Virtual Production Course. ![]() I n Marc's first term, he tackled world building in Unreal Engine and has already created some epic work! Read all about his journey at CG Spectrum so far, and discover how to build a believable virtual world. With a passion for photography, cinema, and video games, he enrolled in Real-Time 3D Technical Art & Virtual Production Course at CG Spectrum in 2021. Like many workers over the past couple of years, COVID meant music events producer and technician, Marc Carratala had to reassess his career trajectory. ![]()
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